Intro, combat options and new enemies.


Version 12 - The Battle System has been changed to spawn the enemy into the battle scene for each area instead of each enemy having their own script and scene. I also added defend and run options in battle. Now it's easier to make new enemies. The main thing that will take time is the artwork.

Version 13 - I added the Shield Maiden, who will be a unique character and be part of a side story. It will help explain what is going on with the fake reaper and make that part of the side story instead of the main story.

Version 14 - Now there is a skeleton that makes the downs a little less dangerous. He can do lots of damage with his battle axe, which will be an item he drops, but this will make the wight a rarer encounter and he is more fearsome than the skeleton.

I would like feedback about how the game plays. If the difficulty seems balanced. I will be working on the story soon to tie the game together and give a better foundation for the game. That's what I am working on for now. I will also add some effects to battle, to see how much more fun it makes combat, and work on the areas to explore as well.

Files

The Legend of Sigurd v13.zip 43 MB
Jun 30, 2022
The Legend of SigurdV12.zip 43 MB
Jun 28, 2022
The Legend of Sigurd v014.zip 46 MB
Jul 03, 2022

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